CHANGED: A red armor that could have been found in "Abandoned land" (it was not suposed too) as been replaced.
CHANGED: Errin code updated so she do a blast when dying and also all her minions die with her. CHANGED: Errin defeated final cutscene have been updated. CHANGED: Necromancer throwing scythe speed lowered by 3. CHANGED: Necromancer scythe heigh have been increased. CHANGED: Necromancer weapons damaged lowered by 3 for the throwing scythe and 1 for the Harehead pink projectiles. FIXED: Elder Maulotaur never ending charge attack. FIXED: Some problem with Grey / Green Ettins and ice shattering has been solved. Basically you cannot pass by the mines anymore after mortila destruction so you would not be able to reach the mountain and surrounding areas if the WAYPOINT is not unlocked. FIXED: If you dont use Rocky mountain WAYPOINT before Mortila destruction happens (Would be pretty rare in my opinion but just in case someone dont use it for whatever reason) it will automatically be unlocked because otherwise it would broke the whole game. Play at your own risk, you might encounter some hard fights.) (Still, it did'nt been tested to the end with the new upgrades. FIXED: Fighter was clearly really underpowered, it received some upgrades. FIXED: Bad graphics for blacksmith shoppe pages at halmfolk. FIXED: Missing graphic in the automap hudbar. FIXED: Transition between Fire realm map34 to map63 is really better now. FIXED: Coins were blocking the path of the trolls. FIXED: Quietus sword was doing another sound when firing, original sound is now back. FIXED: Broken Fire Scroll is now working great again. FIXED: Great mage quest was buged and never happen, script have been updated so it works. FIXED: Mayhem book and Necromancer book had the same sprite name "BOKO", now fixed. (Fixed mostly some bugs i've found during my playthrough)
VOICE ACTING TEMPORARY REMOVED UNTIL THE GAME IS COMPLETELY FINISHED.īefore you download you can take a look on the Changelog to see all the added/changed/fixed stuff: They approached the city, grounded it to dust, and found an amulet the king wore around his neck which managed to release Errinn from the stone.Ī special thanks to "Darsycho//LogicObscureProductions" For all the helps you give to me.Īnd i wish to thanks everyone that i known on the zdoom forums and proboard voice acting forums.
Years pass, Errinn's elusive remaining servants have been searching for an item that could free her gathering hints in the city of Asiras of the earth realm. They created a sacred staff, blessed by the gods themselves, and approached Errinn's realm.Īfter a protracted and merciless battle in her realm, the mages have achieved victory and finished their ambitious quest.Įrrinn falls to her knees, and becomes imprisoned in a magical stone.
Track down powerful artifacts and cast wicked spells.Pillage your way through earthquakes, crumbling bridges and fog.Wield superhuman powers and lethal weapons. Separated upon entering the mystical portal, the three are forced to attempt on their own what they had hoped to do together: find Korax's stronghold, destroy him and restore order in the physical world. Now these brave souls have sworn to crush the evil regime that threatens to destroy the world forever. Only three humans &endash a warrior, a mage and a cleric &endash have escaped the leaders' vicious spell. A world littered with the mangled corpses of nonbelievers and inhabited by the undead followers that executed them. One such dimension is the decaying world where Hexen takes place. While you were battling the evil forces of D'Sparil, the other Serpent Riders were busy sowing the seeds of destruction in other dimensions.